一、前言
在 wpf 開發過程中,scrollviewer 是一個很常使用到的控制項,在自己工作的項目中,收到一個反饋就是當 scrollviewer 裡面的內容太長時,滾動條的滑塊就會變得很小,然後導致點擊起來不太友好。一開始想著是通過在樣式裡面設置滑塊的最小值,但都沒法生效。最後換了一個思路來,通過把原有的滑塊隱藏,然後自己加一個控制項來充當滑塊來間接控制 scrollviewer 的滾動。
二、正文
- 這裡就直接拿之前寫的那個曲線圖控制項來進行演示,當曲線圖的數據很多時,滑塊就會顯得很小個,現在實在默認樣式情況下,如果在自定義的樣式情況下很更小

- 這裡就直接在曲線圖的頂層放置了一個 canvas,添加一個 border 來充當滑塊,注意這裡將整個 canvas 覆蓋再曲線圖上,是因為我還添加了可以直接點擊曲線圖拖拽移動的功能,然後將 scrollviewer 的滑塊隱藏,設置好滑塊的最小寬度和高度,默認隱藏
<Grid>
<local:CruveDrawingVisual x:Name="curve" Margin="0,10,0,15" />
<ScrollViewer
Name="scroll"
HorizontalScrollBarVisibility="Hidden"
ScrollChanged="ScrollViewer_ScrollChanged"
VerticalScrollBarVisibility="Disabled">
<Canvas x:Name="canvas" />
</ScrollViewer>
<Canvas x:Name="CurvePanel" Background="Transparent">
<Border
x:Name="border"
Canvas.Left="0"
Canvas.Bottom="0"
Height="15"
MinWidth="80"
Background="Green"
PreviewMouseLeftButtonDown="Border_PreviewMouseLeftButtonDown"
Visibility="Collapsed" />
</Canvas>
</Grid>
- 接著再後台添加對應的邏輯處理代碼,詳細的一些東西都已經通過備註的形式寫在代碼里,這裡就不在囉嗦了
public partial class MainWindow : Window
{
private bool isAdd = true;
private List<int> lists = new List<int>();
private Point point_border;
private double offset = -1;
public MainWindow()
{
InitializeComponent();
CurvePanel.MouseMove += delegate (object sender, MouseEventArgs e)
{
if (e.LeftButton == MouseButtonState.Pressed)
{
if (Mouse.Captured == null) Mouse.Capture(CurvePanel);
//拖动滑块
if (isBorder)
{
Point point = e.GetPosition(this);
//鼠标超出控件左边缘
if (point.X - point_border.X <= 0)
{
scroll.ScrollToHorizontalOffset(0);
}
//鼠标超出控件右边缘
else if (point.X - point_border.X >= CurvePanel.ActualWidth - border.ActualWidth)
{
scroll.ScrollToHorizontalOffset(lists.Count - CurvePanel.ActualWidth);
}
//鼠标在控件区间
else if (point.X - point_border.X > 0 && point.X - point_border.X < CurvePanel.ActualWidth - border.ActualWidth)
{
double left = point.X - point_border.X;
scroll.ScrollToHorizontalOffset((lists.Count - CurvePanel.ActualWidth) / (CurvePanel.ActualWidth - border.ActualWidth) * left);
}
}
//拖动画布
else
{
if (offset >= 0 && offset <= CurvePanel.ActualWidth)
{
scroll.ScrollToHorizontalOffset(scroll.HorizontalOffset - (e.GetPosition(this).X - offset));
}
offset = e.GetPosition(this).X;
}
}
else
{
offset = -1;
isBorder = false;
Mouse.Capture(null); // 释放鼠标捕获
}
};
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
int temp = 20;
for (int i = 0; i < 24 * 60 * 60 * 2; i++)
{
if (isAdd)
{
lists.Add(temp);
temp += 2;
}
else
{
lists.Add(temp);
temp -= 2;
}
if (temp == 280) isAdd = false;
if (temp == 20) isAdd = true;
}
canvas.Width = lists.Count;
//判断是否显示滑块
if (canvas.Width > CurvePanel.ActualWidth)
{
border.Visibility = Visibility.Visible;
//根据ScrollViewer内容的比例计算滑块的宽度
border.Width = CurvePanel.ActualWidth * CurvePanel.ActualWidth / canvas.Width;
}
else
{
border.Visibility = Visibility.Collapsed;
}
curve.SetupData(lists);
}
private void ScrollViewer_ScrollChanged(object sender, ScrollChangedEventArgs e)
{
curve.OffsetX(scroll.HorizontalOffset);
Canvas.SetLeft(border, scroll.HorizontalOffset / ((lists.Count - CurvePanel.ActualWidth) / (CurvePanel.ActualWidth - border.ActualWidth)));
}
private bool isBorder = false;
private void Border_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
isBorder = true;
//获取鼠标点击滑块上的位置
point_border = e.GetPosition(border);
}
}
- 運行效果如下
